I used Jasper Brekelmans fantastic Brekel Kinect as device in Motionbuilder. Of course I had other drivers installed (Freenect) that I had to get rid off first, after that everything went very straightforward. Here a quick'n dirty video I made after a half hour of dancing and playing around:
First you calibrate the Kinect in Brekel Kinect so that it recognizes your skeleton, then you open Motionbuilder, add the Brekel Device, add a character, connect them and push record in Live mode, done.
You can filter the motion in Motionbuilder and take care of the FCurves to minimize jittering.
You won't get professional quality out of it but I think it has got its applications. For example you can make "quickpose" records that you can use as base in your animations.
I am planing a second part of the Ameisia short and will use some Kinect mocap for some spaceship scenes where the character sits. Maybe also for more...anyway it is fun to play around.
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